Everyone can make PC games using Nuclear Basic!
The screenshots on our site say it all.
Simple program code for beginners and powerful enough to support their growth!
* What is Nuclear Basic?
You want to be able to type in code, hit a button, and have a functional final game in .exe form. That's what Nuclear Basic is:
A code editor, a compiler, and a game engine all wrapped into one.
* Is it easy?
Very. You can load a level, make a light, and make a camera in one command each.
* How do I know what commands to call?
The product comes with complete tutorials, running samples, and documents for each command. If you are lost or confused about anything you can also ask on the forums. We are constantly working to make the product easier to use and understand.
* Can I do fancy graphics easily?
Absolutely. Everything from mixing images and lights on your models to advanced effects supported on newer hardware. For advanced effects we provide you with an array of text files called "shaders". You can load a shader in one command to achieve appearances like the following:
* What if my hardware isn't new?
No problem. Nuclear Basic is designed to work on virtually all systems back to Windows 98. Even if you think your computer is incapable of 3D games/demos Nuclear Basic will still likely work on it. And... any of the advanced features you're using will silently do nothing on weaker hardware, allowing your game to still operate.
Note: Windows 2000 or higher is required to run the Nuclear Basic code editor. The games you make, however, will still work back to Win98.
* Is Nuclear Basic all I need to makes games?
Almost. A large part of most games is the art.
Nuclear Basic solves the technology (running-game) end of things. For the art you will want some additional tools and resources.
We can point you to adequate art tools (some free) and media resources. We're also working on growing our own media repository, so let us know of any special requests...